Category: Features

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Dragon Age II Retrospective

So we are just over one month away from the release of Dragon Age: Inquisition, one of this year’s most hotly anticipated titles and really one of the only major releases not pushed back till the new year, which has meant that I have already gone back and recreated my perfect playthroughs for Origins and II and built the Thedas that I am ready to help defend as the Inquisitor in this new entry in the series. It has been almost four years since the last time we were there and I think we’ve all been getting a little bit antsy to return. Read more …

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Five Nights at Freddy’s

For this instalment of my ‘Horror Show’, let’s look at a game in which you play as a security guard tasked with spending five nights watching over a pizza restaurant populated by beloved mascots. I know what you’re thinking, but it’s not Night Watchmen Simulator 2014. It’s Five Nights at Freddy’s, an indie point-and-click horror title developed solely by Scott Cawthon. Read more …

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Defining A Generation – The Red Ring Of Death

Looking back at the 360/PS3 generation, there are a great many things that stand out as definitive. There were PR drives and overhyped campaigns; there were all-time great games and titles that should never have been released.  But when it comes down to it, really, there’s one issue that really, truly defined the whole console generation:

The Red Ring of Death. Read more …

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Sleeping Dogs

In preparation for the new, shinier arrival of Sleeping Dogs onto our current generation of consoles this October, why not take the time to revisit a classic. For those who missed out or have short memories: read on.

As a massive fan of Hong Kong cinema I was genuinely excited when I first heard about Sleeping Dogs. GTA: San Andreas had already catered for the Boyz-N-The-Hood fanboy in me and now I was finally going to have the chance to recreate scenes from such classics as Hard Boiled, Bullet in the Head and Infernal Affairs. Read more …