I’ve made my views on “mobile” and “casual” games quite clear in the past: as a rule, I dislike them. They tend to exemplify the worst traits of gaming, from pay-to-win micro-transactions to virtually hijacking your online identity. These are the sort of games that ceaselessly tell all your friends what you’re playing, how you’re playing and wouldn’t THEY like to play? They are also generally poor quality overall, with shallow and repetitive gameplay and horrible graphics. Yet people lap them up, collectively spending millions of hours playing these pieces of crap. To each their own, I suppose.
What bothers me now is the recent surge in Indie titles being released all over the place. While the vast majority of them will be nothing like the worst offenders in the mobile world – blatant cash-grabs or advertising opportunities – there are still a few problems I’m beginning to see. Read more …