If the release last week of The Order: 1886 taught us one thing, it’s that Quick Time Events (QTEs) suck. Except that we didn’t need the lesson, because we already knew that. I knew it. You knew it. Every developer out there knew it. And yet the trend of including them in every kind of game continues unabated. Read more …
The Four Best Games of E3 2014
Is it E3 again already? It only seems like only last month we were all losing our minds over Watchdogs and I was complaining about the new consoles. It was refreshing to hear that most companies were actually focusing on games this year, because without games, consoles are just inexplicably expensive bits of plastic. Here are my four best games of E3. As a rule, I only include games that showcased footage of actual gameplay, because if Dead Island (and it’s recently announced second sequel) taught us anything, it’s that pre-rendered trailers are completely meaningless. Read more …