Released in July 2014, Zombie Driver: Ultimate Edition, from Exor Studios is part of a growing trend of established PC titles being ported across, in various guises, to the new generation of consoles.
It makes sense really, from both the console manufacturer and the game developer’s perspectives. From the console manufacturer’s perspective, the title not only provides an additional entry in their release lists; demonstrating a greater raft of available titles to encourage prospective customers, but the game also has a proven track record of being viable commercially; it’s already sold units on another system. For the developers, it’s a no-brainer really; they can expand the available customer-base for their IP without having to make major changes. It replicates the sales avenue and projection of a new game, but without the trouble of actually having to produce a new game. For the gaming public it means they have a wider variety of games available to them on their expensive new console than they would otherwise have had.
Everybody wins right? Read more …