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The Last of Us Part IIThe Last of Us Part II stayed with me long after I wanted it to let me go
The Last of Us Part II is exhausting on purpose, and while I do not think every part of it works, I could not stop thinking about what it was willing to do.
Baldur's Gate IIIBaldur’s Gate 3: Review
Baldur’s Gate 3 is huge, messy, funny, and sometimes tiring, but I cannot think of many RPGs that made me feel this involved in my own story.
Elden RingElden Ring review: the open world that made me want to keep getting lost
Elden Ring arrived in February 2022 with a ridiculous amount of pressure on it. FromSoftware was taking the studio’s action-RPG formula and dropping it into a much bigger world, which sounded exciting on paper but also risky. I liked the idea of that change, but I was not fully sold on it until the game stopped trying to impress me and simply let me wander. That is the point where it won me…
God of War RagnarökGod of War Ragnarök won me over when it stopped trying to be huge
God of War Ragnarök gives me more of what worked in 2018, but it is at its best when it steps away from the noise and lets its characters carry the weight.