Tag: Paul Izod

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Fallout 4… Fallout Never Changes…(Except When It Does)

Ah Fallout my old friend. It’s been far too long!

Fallout and I go way, way back. The original Interplay title in the series was one of my formative gaming experience, when I used to have a go in the world when my dad wasn’t on it. In many ways, Fallout and its successor, Fallout 2, are a large part of the reason I’m here typing this at the moment. Read more …

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Luom G10 Gaming Mouse

Gaming is a hugely personal experience, one of direct interaction between the gamer and their device of choice. This being the case, the equipment we use naturally takes on a huge importance in the quality of our experience.

From the fundamentals of mice, keyboards and controllers through to the more exotic joysticks and custom peripherals, gaming peripherals are big business these days, with a vast array of choice out there. You only have to look at the items on offer from companies like Razer, Roccat and the like to see that the gaming public set great store by what they use to access their games of choice and, more importantly, are willing to pay for the right equipment. Read more …

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Football Manager 2016

So it’s that time of year again; the scent of Christmas is beginning to appear in the air, the nights are drawing in and the annual iteration of the pre-eminent football management simulator, Football Manager, has broken cover ahead of the festive release melee.

Each year reviewing the latest version of the series becomes a little bit harder. Let’s face it, the core game is about as good as it’s going to get. The mechanics behind the number crunching and the genuinely amazing level of scouting put in are already at a level that you’re unlikely to improve them significantly with any tweaks, and you’d probably be mad to try. Read more …

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EGX 2015 Interview – Dan Platt – Warhammer: End Times – Vermintide

Zero1gaming Editor Paul Izod caught up with Fat Shark Games’ Dan Platt at EGX 2015. Dan is Lead Level Designer on upcoming cooperative FPS title, Warhammer: End Times – Virmintide.

 

They took time out to discuss the nature of the game, how the cooperative system works, how the combat balances the melee and ranged combat, how wit has been working with the Warhammer licence, development challenges, loot systems and much more.

 

Check out the interview below to get some insight into this intriguing upcoming game: Read more …