RollerCoaster Tycoon World Switching To Unity 5

Roller Coaster Tycoon World - Trailer Screenshot

 

Pipeworks Software has announced that RollerCoaster Tycoon World will now be developed on Unity 5. The game was originally being created on Unity 4.6, but the developer wanted to take advantage of the graphical benefits that Unity 5 provides. Here;s what the team had to say in a blog post:

“We hope to take full advantage of the many new environmental, lighting, and shadow improvements as well as many other features in our original Unity 4.6-based engine to create a game that looks great,”

“Our early results are extremely promising.”

The studio also provided an update on when the game will release.

“We will not release the game until we know that it is truly ready,”

“If the game needs to be ‘put back into the oven,’ then we will do it. We have waited for more than 10 years for the next great edition of RCT, and we plan to take the franchise to new heights with RCTW. We will take the time required to achieve that goal.”

 

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About Ryan Mills
I have always had a passion for writing, filmmaking and animating. I split my time between playing video games, writing about games and talking about games. If I’m not doing that I’m either cheering on my beloved Newcastle United or fighting crime