

Credit: Behaviour Interactive
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Jason Voorhees brings a disappearing act to Dead by Daylight
May 27, 2026·3 min read
Jason Voorhees is finally joining Dead by Daylight, and Behaviour has found a simple way to make him feel like the slasher fans remember. His power lets him vanish from the map, stalk survivors without being seen, and burst back into the match through pallets, vaults, and breakable walls.
That gives The Slasher a different kind of fear from the usual chase. Survivors are not only watching corners or listening for a terror radius. They have to worry about Jason leaving the match space entirely, then coming back at the worst possible moment.
Jason is built around sudden pressure
Jason’s main power is called Omnipresent Evil. When he uses it, he disappears from survivor view and moves around the map in a hidden state.
Jason cannot simply see every survivor while hidden, so players using him will need to read clues, track movement, and guess where survivors are trying to go. That should make the power feel more like hunting than a free tracking tool.
When Jason reappears, he can smash through nearby objects and scare survivors in range. That makes pallets and vaults feel less safe, which fits a killer known for forcing people out of hiding.
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Improvised Carnage gives him another way to punish mistakes
Jason also has Improvised Carnage, a power that lets him turn pieces of the map into weapons. He can grab makeshift projectiles from containers and throw them at survivors during a chase.
The most dangerous part comes when a wounded survivor is hit near a wall. Jason can pin them in place, creating a brutal opening if he closes the distance fast enough.
This ability gives him a more physical edge. Instead of only chasing and swinging, Jason can punish bad positioning and make survivors think twice before running through tight spaces.
Fans have waited years for this chapter
Jason has been one of the biggest missing horror icons in Dead by Daylight. The game already has Michael Myers, Freddy Krueger, Leatherface, Ghost Face, Chucky, and other major names, but the Friday the 13th killer stayed absent for years.
That made his reveal feel bigger than a normal DLC announcement. Jason is not just another licensed killer. He is one of the characters players expected to see in this game from the beginning.
His arrival also comes after Friday the 13th: The Game shut down, which leaves Dead by Daylight as the main place for fans to play as Jason in a modern asymmetrical horror game.
The test build will decide how scary he really is
Jason enters the Dead by Daylight public test build on May 26 before his full release on June 16. The chapter is focused on the killer, so players should not expect a new survivor or map with this DLC.
If Jason’s disappearing power feels fair, he could become one of the game’s most memorable licensed killers. If it feels too punishing, survivors will make that clear quickly during the test window.

Dead by Daylight: Leatherface
PC (Microsoft Windows)Xbox OneNintendo Switch
Released
September 14, 2017
Developer
Behaviour Interactive
Publisher
Starbreeze Publishing
Systems
PC (Microsoft Windows)
Xbox One
Nintendo Switch
Tagged In
dead by daylightjason voorheesbehaviour interactive
