
Pikmin

- Release Date
- 26 October 2001
- Platforms
- Nintendo GameCube
- Publisher
- Gradiente
- Developer
- Nintendo Entertainment Analysis & Development
01Overview
Pikmin blends real-time strategy, adventure and puzzle elements. Players control Captain Olimar, a little astronaut who crash landed on a planet inhabited by small plant creatures known as Pikmin. Olimar can command these creatures RTS-style, assign them tasks, make them attack foes, and gather resources. The task is to rebuild Olimar's space ship before a 30-day time window elapses. The ship's missing parts are scattered across several areas of the planet. Pikmin carry the parts back to the ship, pull up and carry objects, build bridges and break down walls. Red, Yellow and Blue Pikmin each have their own abilities. Red Pikmin resist fire, Yellow Pikmin can be thrown higher and carry bomb rocks, and Blue Pikmin can survive in water. Players grow more Pikmin by bringing items and defeated enemies to a ship-like Onion. Each in-game day has a time limit, and Pikmin left outside at night can be eaten by predators. Olimar can run low on Pikmin if he fights carelessly, because they can be killed in battle. The ending depends on how many ship parts are collected within the 30 days.
Game Details
- Genre
- Real Time Strategy (RTS) • Adventure
- Game Mode
- Single player
- Perspective
- Bird view / Isometric
- Themes
- Action • Science fiction
Platform Availability
02Trailers & Gameplay Videos
03Screenshots & Artwork
Related Games
Other titles in the franchise and connected series
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