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Gaming Features, Analysis & Opinion

Go beyond the headline. Read deep dives, ranked lists and opinions on the games we play, the people making them, and the industry surrounding it.

The Duskbloods' delay gives FromSoftware time to balance its competing playstyles

The Duskbloods' delay gives FromSoftware time to balance its competing playstyles

Fighting, exploration and temporary alliances all contribute to victory, so changes to one part of a match can reshape the others.

IV
Ivo Kuijpers•Oct 30, 2026•1 min read
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GTA 6: The complete pre-launch overview
FEATURE ESSAY

GTA 6: The complete pre-launch overview

Rockstar has now shown much more of GTA 6, from Jason and Lucia’s relationship to robberies, police systems and everyday life across Leonida. Here is the complete pre-launch overview of the major reveals so far.

IV
Ivo Kuijpers•Oct 19, 2026•1 min read
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The Duskbloods' delay gives FromSoftware time to balance its competing playstyles

2 days ago

The Duskbloods' delay gives FromSoftware time to balance its competing playstyles

Fighting, exploration and temporary alliances all contribute to victory, so changes to one part of a match can reshape the others.

By Ivo KuijpersComments
Metroid Prime 4's motorcycle solves a problem its desert created

2 days ago

Metroid Prime 4's motorcycle solves a problem its desert created

Sol Valley expanded the space between Prime 4's main areas, with consequences for both development and the time spent revisiting them.

By Ivo KuijpersComments
Capcom is using Resident Evil's remakes to connect its past and future

3 days ago

Capcom is using Resident Evil's remakes to connect its past and future

Changes to familiar characters and Umbrella's research show how Capcom is connecting older Resident Evil games with Village and Requiem. The upcoming Veronica remake could be its next major test.

By Ivo KuijpersComments
GOG's indie publishing plans make sense without exclusives

3 days ago

GOG's indie publishing plans make sense without exclusives

GOG is entering indie publishing without restricting games to its own storefront. The partnership with Retrovibe could benefit developers through funding and wider distribution, provided the support justifies the publisher's share.

By Ivo KuijpersComments
ARC Raiders' PvE experiment has created a difficult choice for Embark

4 days ago

ARC Raiders' PvE experiment has created a difficult choice for Embark

ARC Raiders' PvE test logged more than 30 million rounds, giving Embark reason to consider a permanent mode. Loot balance, matchmaking and the studio's workload complicate that decision.

By Ivo KuijpersComments
Steam Next Fest's most-played demos hook players early

4 days ago

Steam Next Fest's most-played demos hook players early

Worst Class Ever topped October 2026's Steam Next Fest, alongside popular multiplayer, incremental and survival demos. The results show how a strong opening experience can attract players, although converting that interest into sales remains the bigger challenge.

By Ivo KuijpersComments
Ghost of Yōtei's success couldn't protect its developers from layoffs

5 days ago

Ghost of Yōtei's success couldn't protect its developers from layoffs

Sucker Punch reportedly laid off 24 employees just weeks after releasing new Ghost of Yōtei content. Despite strong sales and praise from Sony, the studio's transition to its next project has left experienced developers without jobs.

By Ivo KuijpersComments
Konami's Silent Hill revival benefits from keeping its studios apart

5 days ago

Konami's Silent Hill revival benefits from keeping its studios apart

Konami deliberately kept the developers of Silent Hill f and Silent Hill: Townfall apart, allowing them to explore different settings, stories and gameplay systems. The approach is helping the revived horror franchise develop distinct identities across multiple studios.

By Ivo KuijpersComments
Mass Effect: Universe was the gamble EA no longer wanted

6 days ago

Mass Effect: Universe was the gamble EA no longer wanted

Mass Effect: Universe was exploring branching timelines, player-driven missions and new ways to preserve decisions from the original trilogy. EA canceled the ambitious RPG before BioWare could turn those systems into a finished game.

By Ivo KuijpersComments
Xbox's cloud playtime packs put an hourly price on hardware access

6 days ago

Xbox's cloud playtime packs put an hourly price on hardware access

Microsoft's new Cloud Playtime packs let players stream supported games without Game Pass, starting at $3.99 for ten hours. The option could save occasional players money, but longer sessions and new Game Pass limits make cloud gaming more expensive for regular users.

By Ivo KuijpersComments