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STARCRAFT II CO-OP COMMANDERS & MISSIONS

Complete directory of StarCraft II Co-op Commanders across Terran, Zerg, and Protoss. Explore commander playstyles, top-bar calldowns, Prestiges 1-3, and tactical mission maps.

18 Commanders

Koprulu Sector Prestige Specializations

Brutal+

Weekly Mutators Competitive Challenges

15 Missions

Objective Maps Train, Sliver & Siege

Roster:
Jim Raynor

Jim Raynor

Terran
Mass Bio & Hyperion Calldowns
Difficulty:★

Traditional frontline commander dropping relentless waves of upgraded Marines, Medics, and Marauders reinforced by the Hyperion.

Top-Bar Calldowns
Hyperion BattlecruiserDusk Wings Banshee Airstrike
Prestige Specializations (P1–P3)
P1: Backwater Sheriff
+Infantry HP increased by 100%.
-MULEs are unavailable.
P2: Roughneck
+Afterburners grant 100% attack speed and 50% movement speed.
-Mech unit gas costs increased by 50%.
P3: Rebel Raider
+Starport units have no gas cost and unlock Hyperion cooldown reduction.
-Combat units cost 50% more minerals.
Rory Swann

Rory Swann

Terran
Heavy Mech, Laser Drill, Vespene Drones
Difficulty:★★

Master weapons engineer providing free team vespene gas drones, impenetrable automated turrets, Siege Tanks, and Thor mechs.

Top-Bar Calldowns
Drakken Laser DrillA.R.E.S. Warbots
Prestige Specializations (P1–P3)
P1: Heavy Weapons Specialist
+Laser Drill attacks in a target area, dealing damage and slowing enemies by 100%.
-Target lock-on ability disabled.
P2: Grease Monkey
+Defense structures gain 100% more health and 50% attack speed.
-Combat units cost 50% more vespene gas.
P3: Payload Master
+Hercules drop capacity doubled and tactical jump cooldown reduced by 50%.
-Laser Drill ability cooldowns increased by 100%.
Nova Terra

Nova Terra

Terran
Covert Ops Hero, Elite Unit Cadre, Griffin Airstrikes
Difficulty:★

Dominion Ghost operative commanding expensive, resilient elite units while assassinating key targets with precision snipes and nuclear strikes.

Top-Bar Calldowns
Griffin AirstrikeTactical Airlift
Prestige Specializations (P1–P3)
P1: Soldier of Fortune
+The cooldown of the last used unit production building is reduced by 75%.
-Other production building charges recover 50% slower.
P2: Tactical Dispatcher
+Tactical Airlift cooldown reduced to 15 seconds.
-Griffin Airstrike cost increased by 100%.
P3: Infiltration Specialist
+Nova's Stealth ability grants permanent super-cloak and 75% ability cooldown reduction.
-Combat Suit mode disabled.
Mira Han & Matt Horner

Mira Han & Matt Horner

Terran
Scrap Mercenaries & Precision Dominion Air Fleet
Difficulty:★★

Dynamic duo pairing cheap, disposable mercenary ground forces with durable, precision Sovereign Battlecruisers and tactical bombers.

Top-Bar Calldowns
Call in the FleetSpace Station Infestation
Prestige Specializations (P1–P3)
P1: Chaotic Power Couple
+Death effects from Han's units are 100% more potent.
-Horner's starport units cost 20% more.
P2: Wing Commanders
+Horner's starport units cost 20% less gas and charge cooldowns are reduced by 50%.
-Han's mercenary production is capped at 1 galleon.
P3: Galactic Gunrunners
+Strike Fighter Platforms have unlimited charges and cost 50% less.
-Strike Fighter Platform costs 100% more vespene gas.
Tychus Findlay

Tychus Findlay

Terran
Elite Outlaw Squad & Odin Mech
Difficulty:★

Commands a specialized squad of 5 legendary outlaws (Sam, Sirius, Vega, Rattlesnake, Nux) backed by the earth-shattering Odin titan.

Top-Bar Calldowns
Call Down OdinMedivac Dropship Transport
Prestige Specializations (P1–P3)
P1: Technical Recruiter
+Outlaw active abilities cooldown reduced by 65%.
-Outlaw recruit costs increased by 50%.
P2: Lone Wolf
+Outlaws out of range of each other deal 150% more damage and take 50% less damage.
-Squad members within proximity lose all buffs.
P3: Dutiful Dogwalker
+The Odin lasts longer, possesses a nuclear payload, and Tychus can pilot concurrently.
-Big Red Button nuclear cooldown increased.
Arcturus Mengsk

Arcturus Mengsk

Terran
Laborer Conscription & Royal Guard
Difficulty:★★★

Ruthless Emperor throwing cheap conscripted troopers into battle while nurturing indestructible Royal Guard battlecruisers.

Top-Bar Calldowns
Nuclear AnnihilationZerg Contaminated Strike
Prestige Specializations (P1–P3)
P1: Principal Proletariat
+Earthsplitter Ordnance inflicts heavy contamination and fear.
-Nuclear Annihilation is disabled.
P2: Royal Ascendance
+Royal Guard experience gain increased by 100% and cost 25% less gas.
-Troopers cost 100% more minerals.
P3: Merchant of Death
+Troopers drop self-destruct nuclear weapons upon dying.
-Trooper weapons cost 100% more resources.
Sarah Kerrigan

Sarah Kerrigan

Zerg
Hero RPG Dominance & Nydus Networks
Difficulty:★★

The Queen of Blades fights directly on the frontlines, wiping armies with Psionic Shift and immobilizing entire battlefields.

Top-Bar Calldowns
Psionic ShiftImmobilization Wave
Prestige Specializations (P1–P3)
P1: Malevolent Matriarch
+Creep spread heals units and grants 30% attack speed.
-Nydus Networks are disabled.
P2: Folly of Man
+Psionic Shift charges build lightning discharges.
-Carapace generation reduced.
P3: Desolate Queen
+Kinetic Blast and Crushing Grip resource drops increased.
-Immobilization Wave damage reduced.
Zagara

Zagara

Zerg
Fast Swarm Overwhelm & Free Banelings
Difficulty:★

Broodmother deploying rapid swarms of cheap Banelings, Zerglings, and Scourge to quickly overwhelm objective targets.

Top-Bar Calldowns
FrenzyRoach Drop
Prestige Specializations (P1–P3)
P1: Scourge Queen
+Banelings and Scourge spawn in larger numbers with reduced supply.
-Zagara herself cannot enter the battlefield.
P2: Mother of Constructs
+Aberrations and Corruptors have 50% more health and cost less.
-Free Baneling spawn nest disabled.
P3: Apex Predator
+Zagara gains Deep Tunnel, enhanced combat abilities, and massive energy regeneration.
-Combat units cost 25% more resources.
Abathur

Abathur

Zerg
Biomass Evolution & Ultimate Evolutions
Difficulty:★★

Evolution Master harvesting genetic biomass from slain enemies to evolve unstoppable titan Brutalisks and flying Leviathans.

Top-Bar Calldowns
Toxic NestsMend Healing Wave
Prestige Specializations (P1–P3)
P1: Essence Collector
+Combat units can carry up to 125 biomass.
-Ultimate Evolutions (Brutalisk/Leviathan) disabled.
P2: Tunneling Horror
+Roaches and Ravagers gain Deep Tunnel anywhere on the map.
-Units cost 25% more gas.
P3: The Limitless
+Unlimited Brutalisks and Leviathans can be evolved.
-Units require 200 biomass to evolve.
Alexei Stukov

Alexei Stukov

Zerg
Endless Infested Colonist Waves
Difficulty:★

Infested Terran admiral swarming bases with an infinite tidal wave of shambling infested zombies and biomechanical monsters.

Top-Bar Calldowns
Apocalisk TitanAleksander Infested Battlecruiser
Prestige Specializations (P1–P3)
P1: Frightful Fleshwelder
+Infested Diamondbacks and Siege Tanks cost 50% less gas.
-Infested Colonist Compound disabled.
P2: Feral Breeder
+Infested Banshees can load and launch infested troopers across the map.
-Infested civilians duration reduced.
P3: Lord of the Horde
+Infested Bunkers spawn Infested Troopers constantly at zero resource cost.
-Bunker mineral cost increased.
Dehaka

Dehaka

Zerg
Primal Essence Consumption & Pack Leaders
Difficulty:★★

Primal Zerg pack leader growing larger and deadlier with each fallen foe consumed, supported by colossal primal behemoths.

Top-Bar Calldowns
Call GlevigCall MurvarCall Dakrun
Prestige Specializations (P1–P3)
P1: Devouring One
+Dehaka consuming units shares buffs with all nearby allied combat units.
-Dehaka's combat damage reduced.
P2: Primal Contender
+Primal Pack Leaders stay active 100% longer and cooldowns reduced.
-Dehaka sleeps while Pack Leaders fight.
P3: Broodbrother
+Dehaka gains a twin brother Zweihaka who mirrors abilities.
-If either brother falls, both perish.
Egon Stetmann

Egon Stetmann

Zerg
Mecha Swarm & Stetellite Network Buffs
Difficulty:★★

Mad scientist deploying high-tech robotic Mecha Zerg energized by a map-wide grid of Stetellites switching between Speed, Heal, and Energy.

Top-Bar Calldowns
Super GaryStetellite Overcharge
Prestige Specializations (P1–P3)
P1: Signal Savant
+Stetellites are invulnerable and provide double radius fields.
-Gary cannot upgrade to Super Gary.
P2: Best Friend Forever
+Super Gary deals 100% more damage and gains 100% more health.
-Gary moves slower outside stetellite zones.
P3: Oil Baron
+Mecha Zerglings drop removable Remnants granting huge combat frenzy.
-Mecha combat unit costs increased.
Artanis

Artanis

Protoss
Guardian Shell & Spear of Adun Support
Difficulty:★

Hierarch of the Daelaam granting all allied units cheat-death Guardian Shell shields and orbital Solar Bombardments.

Top-Bar Calldowns
Solar BombardmentShield Overcharge
Prestige Specializations (P1–P3)
P1: Valorous Inspirator
+Active combat abilities are 100% more effective.
-Combat units cost 30% more minerals and gas.
P2: Nexus Legate
+Projecting power fields allows instant army-wide teleports.
-Energy regeneration reduced.
P3: Arkship Commandant
+Uncloaks Unbound Fanatics with high damage blades.
-Guardian Shell passive is disabled.
Vorazun

Vorazun

Protoss
Shadow Cloaking, Time Stop & Dark Templar
Difficulty:★

Matriarch of the Nerazim cloaking entire armies with Dark Pylons and freezing all enemy forces on the map with Time Stop.

Top-Bar Calldowns
Time StopShadow Guard
Prestige Specializations (P1–P3)
P1: Spirit of Consolidation
+Dark Pylons recall fallen cloaked warriors back to life.
-Dark Pylon emergency teleport disabled.
P2: Withering Siphon
+Enemies under crowd control lose health and shields continuously.
-Units deal 50% less physical damage.
P3: Keeper of Shadows
+Shadow Guard spawns additional warriors upon casting Time Stop.
-Time Stop cooldown increased.
Karax

Karax

Protoss
Orbital Precision Laser & Automated Defenses
Difficulty:★★

Phase-smith dominating battlefield choke points with instant-warping Khaydarin Monoliths and pinpoint global Orbital Strikes.

Top-Bar Calldowns
Orbital StrikeSolar Forge Purifier Beam
Prestige Specializations (P1–P3)
P1: Architectural Perfection
+Defensive structures repair adjacent structures and gain 100% attack speed.
-Unit repair passive disabled.
P2: Templar Apparent
+Combat units cost 40% less minerals and gas.
-Cannons and Monolith structures disabled.
P3: Solar Solarite
+Solar Forge energy regeneration increased by 100% and orbital strikes cost less.
-Chrono Wave disabled.
Alarak

Alarak

Protoss
Death Fleet, Sacrificial Supplicants, Destruction Wave
Difficulty:★★

Cruel Tal'darim Highlord consuming Supplicant life force to fuel destructive psionic waves and calling down the dreaded Death Fleet.

Top-Bar Calldowns
Death FleetEmpower Me
Prestige Specializations (P1–P3)
P1: Artificer of Souls
+When Supplicants die, mechanical units gain permanent stacking damage and speed.
-Alarak's active abilities deal less damage.
P2: Tyrant Ascendant
+Empower Me grants huge cooldown reductions and ability range.
-Death Fleet calldown disabled.
P3: Shadow of Death
+Death Fleet Mothership becomes a permanent unit with tactical teleport.
-Mothership cost and cooldown adjusted.
Fenix (Talandar)

Fenix (Talandar)

Protoss
Purifier Champions, Tactical Suits & Cybros Arbiter
Difficulty:★★

Purifier warrior shifting between Praetor melee, Dragoon firepower, and Arbiter cloaking while fielding 6 legendary AI champions.

Top-Bar Calldowns
Praetor ArmorSolar DragoonCybros Arbiter
Prestige Specializations (P1–P3)
P1: Akhundelar
+Fenix's combat suits gain 100% more damage and abilities.
-Suits cannot remain deployed concurrently.
P2: Network Administrator
+Champion AI transfer costs 50% less and gains huge tactical efficiency.
-Combat units deal less damage without champions.
P3: Unconquered Spirit
+Avenger protocol triggers immediately upon champion destruction with zero cooldown.
-Champions cost 25% more.
Zeratul

Zeratul

Protoss
Xel'Naga Artifact Hunting & Void Legions
Difficulty:★

Dark Prelate hunting prophecy fragments across the map to automatically upgrade tech, wielding the blades of the Xel'Naga.

Top-Bar Calldowns
Void SeekerAvatar of Form & Essence
Prestige Specializations (P1–P3)
P1: Anakh Su'n
+Finding artifact fragments grants super-cloaked invulnerability.
-Void Seeker cooldown increased.
P2: Knowledge Seeker
+Artifact fragments can be gathered infinitely to stack unlimited unit stats.
-Combat units cost 25% more.
P3: Unseen Peril
+Zeratul's Shadow Cleave cooldown is reduced to 5 seconds and resets on kills.
-Can only collect 2 artifacts maximum.