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Browse the complete roster of VALORANT Protocol agents. Explore agent roles across Duelists, Initiators, Controllers, and Sentinels, with complete ability tooltips and ultimate costs.
4 Roles
Tactical Classes Duelist, Initiator, Controller, Sentinel
Episode 9
Active Protocol Vyse, Clove & Iso Roster
VCT 2026
Pro Meta Comp Pick Rates & Setups

Representing her home country of South Korea, Jett's agile and evasive fighting style lets her take risks no one else can. She runs circles around every skirmish.
Instantly propel Jett in the direction she is moving. Recharges after 2 eliminations.
Throw a projectile that expands into a brief vision-blocking cloud of smoke on impact.
Instantly propel Jett high into the air.
Equip a set of highly accurate throwing knives that recharge on kills. Right-click throws all remaining daggers.

Forged in the heart of Mexico, Reyna dominates single combat, popping off with each kill she scores. Her capability is only limited by raw skill.
Consume a nearby soul orb to become intangible for a short duration.
Soul orbs heal Reyna rapidly for a short duration, overhealing up to 50 shield points.
Cast an ethereal eye forward. Enemies looking at the eye are nearsighted.
Enter a frenzy, gaining rapid firing, equip, and reload speed, plus infinite Soul Harvest casts.

Raze arrives from Brazil with her big personality and big guns. With her blunt-force-trauma playstyle, she excels at clearing tight spaces.
Equip a cluster grenade that deals damage and creates sub-munitions.
Throw a satchel charge that sticks to surfaces, launching Raze or damaging enemies on detonation.
Deploy a ground drone that tracks and hunts down visible enemies, detonating for heavy damage.
Equip a rocket launcher that inflicts massive area damage on contact with anything.

Chinese fixer for hire, Iso enters the flow state to dismantle the opposition. Reconfiguring ambient energy into bulletproof protection, he focuses on his next duel.
Start a focus timer. Downed enemies generate an energy orb; shooting it grants an invulnerability shield.
Fires a molecular bolt through walls that applies Vulnerable to all players it touches.
Push an indestructible prismatic wave of energy forward that blocks all bullets.
Pulls Iso and the first enemy caught into an interdimensional 1v1 arena duel to the death.

Born from the eternal winter of Russia's tundra, Sova tracks, finds, and eliminates enemies with ruthless efficiency and precision archery.
Fire a sonar arrow that pulses upon impact, revealing the location of nearby enemies caught in line of sight.
Fire an explosive arrow that detonates upon collision, inflicting heavy damage.
Deploy a pilotable surveillance drone that can shoot tracking darts at enemy players.
Fire up to three long-range wall-piercing energy blasts across the map, damaging and tagging enemies.

Turkish bounty hunter Fade unleashes the power of raw nightmares to seize enemy secrets. Attuned with terror itself, she tracks targets before crushing them.
Throw an orb that drops to reveal enemies caught in line of sight and generates terror trails.
Send out a creature that hunts enemy terror trails, nearsighting victims upon reaching them.
Tether enemies within an inescapable gravity well, inflicting Decay and deafening them.
Unleash a wave of nightmare energy through walls, creating terror trails, deafening, and decaying targets.

Gekko the Angeleno leads a tight-knit crew of calamitous critters. His buddies bound forward, scattering enemies, with Gekko picking them up to reuse them.
Shoots plasma blasts at enemies in line of sight, blinding them completely. Can be picked up after use.
Sends Wingman to seek enemies and concuss them, or plants/defuses the Spike autonomously.
Throws Mosh like a grenade; duplicates across an area and explodes for lethal center damage.
Pilot Thrash forward to lunge and detain enemies in place. Reclaimable once per round.

A phantom of a memory, Omen hunts in the shadows. He renders enemies blind, teleports across the field, then lets paranoia take hold as his foe scrambles to discover where he'll strike.
Place long-lasting hollow shadow spheres at targeted map coordinates, blocking vision.
Emit a blinding shadow projectile in a straight line through walls, deafening and nearsighting targets.
Channel a short-range shadow walk teleport to a marked location.
Teleport to any location on the map. Appears as a Shade that can be cancelled if spotted.

The American chemist Viper deploys an array of poisonous chemical devices to control the battlefield and cripple the enemy's vision with toxic screens.
Deploy a long line of gas emitters that can be reactivated to create a tall wall of toxic smoke.
Throw an emitter that creates a toxic cloud. Applies Decay and vision blockage.
Launch a canister that shatters on impact, leaving an acid pool that damages and applies Vulnerable.
Sprays a massive chemical cloud around Viper, reducing vision and decaying maximum health of enemies.

Scottish troublemaker Clove makes mischief for enemies in both the heat of combat and the cold of death. The immortal youth keeps foes guessing from beyond the grave.
Drop vision-blocking smoke spheres at targeted areas, even after Clove has been eliminated.
Throw a shard of immortality essence that erupts, applying Decay to all enemies caught.
Absorb life essence of a fallen enemy to gain temporary burst movement speed and temporary health.
Resurrect immediately upon death; must secure a kill or damaging assist within a timer to stay alive.

The genius of Germany, Killjoy secures the battlefield with ease using her arsenal of inventions. If the damage from her gear doesn't stop her enemies, her robots' debuff will.
Deploy an automated sentry turret that fires bursts at enemies in a 180-degree cone.
Deploy a stealth bot that hunts enemies that enter range, exploding and applying Vulnerable.
Throw a covert grenade that remains hidden until activated to unleash a swarm of damaging nanobots.
Deploy a containment device that winds up, detaining all enemies caught within its massive radius.

The Moroccan surveillance specialist Cypher is a one-man surveillance network who keeps tabs on the enemy's every move. No secret is safe, no maneuver goes unseen.
Mount a remote camera to watch choke points and fire tracking darts at enemy players.
Equip a covert tripwire spanning between walls; tethering, revealing, and concussing intruders.
Throw a deployable cyber cage that erupts into a sound-emitting vision barrier on activation.
Extract data from a fresh enemy corpse to reveal the real-time locations of all living opponents twice.

A metallic mastermind manipulating liquid metal, Vyse locks down corridors with thorny barricades and disarms whole teams with her flash vines.
Plant a covert liquid metal rose on surfaces that flashes all players looking at it on detonation.
Set an invisible wall trap that triggers when an enemy crosses, erecting an indestructible barrier behind them.
Launch a nest of liquid metal thorns that expands and slows/damages anyone walking through it.
Send forth a torrent of liquid metal brambles that jams and primary-disarms all enemy weapons in range.