Latest Game Reviews - Page 3
Continue browsing game reviews and in-depth analysis from Zero1Gaming.

Jul 22, 2026
Dead Space makes the Ishimura terrifying all over again
Dead Space remake keeps the Ishimura terrifying with sharper combat, stronger atmosphere, voiced Isaac, and smart modern upgrades.

Jul 20, 2026
Ratatan Has Rhythm in Early Access, but It Needs More Time
Ratatan blends rhythm-based commands, roguelike progression, and colorful battles into a charming spiritual successor to Patapon.

Jul 13, 2026
Switch 2 Is the Perfect Home for Digimon Story: Time Stranger
Digimon Story: Time Stranger finally arrives on Switch 2 with smart combat, a surprising story, and performance that makes the wait worth it.

Jul 10, 2026
Palworld 1.0 Shows the Two and a Half Year Wait Was Worth It
Palworld 1.0 finally opens the World Tree and adds the Wing Pack, but the story and base building still lag behind its addictive core loop.

Jul 10, 2026
Granblue Fantasy: Relink – Endless Ragnarok Is a Gift for the Most Loyal Players
Granblue Fantasy Relink Endless Ragnarok rebuilds progression and adds the Conflux mode, but its thin story and steep entry barrier hold it back.

Jun 25, 2026
The Drifter is out now on Switch and Switch 2
The Drifter is now available on Nintendo Switch and Switch 2, bringing Powerhoof’s grim pixel thriller to Nintendo players.

Jun 24, 2026
GTA V is Still a Fantastic Game. That's Exactly Why GTA VI Has to Be a Revolution
It has been over 12 years since GTA V launched, and it remains one of the most beloved titles in Rockstar’s iconic series. The game that brought players back to Los Santos earned one billion dol...

Jun 24, 2026
After 15 years Skyrim still makes getting lost feel worth it
Skyrim has aged, but its freedom and accidental adventures still make it one of the few RPGs where getting lost feels better than following the plan

Jun 8, 2026
Survival Horror vs Action Horror
These are the horror games that do more than scare you for a few minutes. They make you manage space, resources, nerves, and the awful feeling that the next room might ruin your night.

Jun 8, 2026
Dragon Age II still works best when I stop wishing it was Dragon Age Origins
BioWare’s rushed sequel is smaller, stranger, and rougher than it should be, but its messy decade in Kirkwall still has a pull that the series has rarely matched.

Jun 8, 2026
Baldur’s Gate still makes the road feel dangerous
BioWare’s first great RPG is slow, awkward, and often unforgiving, but its patient sense of danger and discovery still gives the Sword Coast a power that newer RPGs often smooth away.

Jun 4, 2026
Death Stranding 2 is better when it stops explaining itself
Death Stranding 2: On the Beach is easier to enjoy than the first game, but not always easier to respect. It is smoother, stranger in bigger ways, and more willing to give me weapons, vehicles, gadget...

Jun 4, 2026
Dune: Awakening makes Arrakis feel worth surviving
Dune: Awakening understands the most important thing about Arrakis: the planet should not feel like a backdrop. It should feel like the main threat. Before the politics, before the spice, before the v...

Jun 4, 2026
Grounded 2 already feels like a bigger, nastier backyard adventure
Grounded 2 is still unfinished, but it already understands why the first game worked. It takes the simple childhood nightmare of being tiny in a world full of insects and makes it broader, faster, and...

Jun 4, 2026
Indiana Jones and the Great Circle is the Indy game I stopped expecting
Indiana Jones and the Great Circle works because it understands that Indy is not just a man with a whip and a hat. He is a teacher who keeps getting punched, a skeptic who cannot resist a mystery, and...

Jun 4, 2026
inZOI is beautiful, empty, and not ready yet
inZOI makes a stunning first impression. Its people look sharp, its apartments can look like catalogue shoots, and its character creator is easily the strongest part of the game right now. I spent mor...

Jun 3, 2026
Like a Dragon: Pirate Yakuza in Hawaii is better when it stops pretending to be serious
Like a Dragon: Pirate Yakuza in Hawaii sounds like a joke the series would usually save for a side quest. Goro Majima wakes up without his memory, becomes a pirate, gathers a crew, sails around Hawaii...

Jun 3, 2026
Little Nightmares III is eerie, familiar, and too afraid to change
Little Nightmares III still knows how to make a room feel wrong. A giant toy, a warped factory, a dead city, a corridor that seems too quiet, a child-sized path through a place built for something muc...

Jun 3, 2026
Mafia: The Old Country is a beautiful crime story with old habits
Mafia: The Old Country is at its best when it slows down and lets Sicily do the work. A dusty road, a quiet vineyard, a tense dinner, a horse ride through the countryside, a glance across a room where...

Jun 3, 2026
Pokemon Legends: Z-A makes battles feel new again
Pokémon Legends: Z-A is the rare modern Pokémon game where the biggest change is also the best reason to play. Game Freak has been nudging the series away from its old habits for years, ...