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10 new games and projects we want to see at BlizzCon 2026

September 11, 2026·7 min read

BlizzCon returns to Anaheim on September 12 and 13 with World of Warcraft: Midnight and Diablo IV: Lord of Hatred already out. With both expansions live, Blizzard can spend more of the weekend on what comes next.


We are looking beyond the projects Blizzard has already confirmed. Some of the things we most want to see are revivals, new expansions and games pulled from parts of the catalog Blizzard has barely touched in years.

10. Overwatch Rush

Overwatch Rush is already in early release, so the BlizzCon reveal we want is a clearer picture of what the finished game will become. September added Brigitte, a new Dorado map, Duo Deathmatch and 3v3 Control, but the bigger questions are still around progression, parties and competitive balance.


Blizzard should show how Mods, Talents and paid purchases will work once players start building heroes in different ways. Those systems could give matches plenty of variety, but only if players understand what they can unlock and whether spending money affects the tools available in a fight.

9. Hearthstone's next expansion

Large fiery dragon surrounded by Hearthstone cards and characters
Blizzard Entertainment

Hearthstone already has its third 2026 expansion scheduled for October, making BlizzCon a natural place to start showing the set. The Year of the Scarab also removed several old Core staples, including Shadowstep, leaving familiar classes with gaps to fill.


Rogue is the obvious one to watch. Shadowstep could return a friendly minion to your hand for another use, so replacing it changes how the class reuses Battlecries, Combo cards and other effects.


A reveal needs more than one expensive Legendary built for a trailer. Show the cheap cards around it, the interactions they enable and enough of the package to understand what the deck is actually trying to do. Five cards that suddenly make each other dangerous tell us far more than one flashy reveal.

8. A new Diablo II: Resurrected campaign

Four characters fighting together in Diablo II Resurrected
Blizzard Entertainment

Blizzard already did something that once sounded unlikely for Diablo II. February's Reign of the Warlock added the first new class in more than 25 years, with demon binding, new items and additional endgame challenges.


Now the Warlock needs new places to use all of it. Another campaign act could introduce monsters and resistance profiles that force established builds to swap equipment instead of running the same setups they have used for years.


Demon-heavy encounters could also put the Warlock's binding mechanic under more pressure than familiar areas do. Nothing beyond Reign of the Warlock has been announced. Diablo's 30th anniversary gives Blizzard a good opportunity to tell us whether one new class was the end of the plan.

7. Overwatch's next annual chapter

Overwatch has spent 2026 building out the Reign of Talon storyline, with ten heroes planned across the year. At BlizzCon, we want to see what the next annual chapter does with that momentum rather than simply adding another batch of characters.


The most interesting step would be letting the story change the maps themselves. Talon taking control of a location could open new routes, move objectives or alter where fights naturally happen.


That would make the narrative matter inside the matches players are actually queuing for, instead of mostly sitting around them.

6. A Heroes of the Storm revival

Illidan appears beside his talent choices in the Heroes of the Storm interface.
Blizzard Entertainment

Heroes of the Storm already has one BlizzCon comeback booked. Dignitas and Gen.G will meet in a Classic Cup legacy match, four years after Blizzard moved the game into long-term maintenance.


A proper comeback needs fresh support beyond the Classic Cup. Heroes still stands apart from most MOBAs because experience is shared across the team and battleground objectives keep changing where the important fight is happening.


Soaking a quiet lane can push everyone toward the next talent tier, then the next objective can turn that small lead into an advantage in the team fight. A proper return should add to both sides of that formula. New heroes would change team comps, while another battleground could change rotations, objective timings and where fights happen from the first minute.


That would feel like Heroes of the Storm moving again rather than simply appearing on a BlizzCon schedule.

5. A new Warcraft strategy game

Arthas walking through a burning city in Warcraft III Reforged
Blizzard Entertainment

Blizzard returned to its RTS roots in 2024 with remasters of Warcraft and Warcraft II, plus a major update for Warcraft III: Reforged. Now give us another Warcraft strategy game.It does not need to be called Warcraft IV, but it should put armies back under our control.


In Warcraft III, heroes sit somewhere between RPG characters and RTS units. Sending one out to creep for levels and items could strengthen your next fight, but it also pulled part of the army away from the base.


A new campaign could pull from the parts of Azeroth that World of Warcraft added after Warcraft III, with new factions, regions and conflicts instead of returning to another Human-versus-Orc war. With Warcraft III returning to competition at BlizzCon, there will already be an RTS audience in the room.

4. Diablo IV's next expansion

Diablo gameplay showing an armored character with glowing wings
Blizzard Entertainment

Blizzard has promised major Diablo announcements for BlizzCon. Beyond the next season, we want to see what comes after Lord of Hatred. Another expansion needs more than a new campaign region that you barely return to once the story is over.


Challenge Dungeons offer one direction. Finding an encounter above your current power level gives exploration an actual decision attached to it. You can walk away, change your build or take the risk for the reward.


A new region built around more of those discoveries would give you reasons to leave the usual farming loop instead of treating the open world as scenery between activities.

3. World of Warcraft: The Last Titan

The Last Titan is already confirmed as the final chapter of the Worldsoul Saga, with the story returning to Northrend and Ulduar as the Titans come back to Azeroth. We have heard enough about Northrend. Show us what it looks like now.Simply rebuilding the old continent at higher resolution would waste the return.


We already know its roads, settlements and mountain ranges. A town that has changed since Wrath of the Lich King can show the passing years immediately. One zone would be enough. Show a settlement, the surrounding area and what we actually do there. That would tell us much more than another cinematic shot of Ulduar.

2. World of Warcraft Classic+

Human Paladin standing in Stormwind in World of Warcraft Classic
Blizzard Entertainment

Classic+ would keep vanilla Azeroth, old talent trees and slower leveling, then add new quests, dungeons and endgame content. Blizzard has never announced it. Dataminer Stiven did find licenses carrying the name "World of Warcraft Camelot," although there is no proof that Camelot is Classic+.


Season of Discovery already showed how old zones and classes can be changed without turning the game into modern WoW. A permanent version could take that much further with new level 60 content and areas we have not spent 20 years running.

1. The rumored StarCraft shooter

StarCraft II battlefield showing Terran tanks, vehicles, infantry, and mechanical units on desert terrain
Blizzard Entertainment

Jason Schreier reported in 2024 that Blizzard was incubating a StarCraft shooter under former Far Cry producer Dan Hay. Blizzard has never confirmed the project, but after two previous attempts at a StarCraft shooter failed to reach release, finally seeing one at BlizzCon would be a major surprise.


The appeal is getting much closer to battles we have always watched from above. A Zerg rush looks manageable when you are selecting Marines from an RTS view. Standing at the choke while Zerglings pour toward you changes the scale completely.


There is plenty in StarCraft to build a shooter around. Siege Tanks could cover a squad from behind, Dropships could bring reinforcements into a fight and a Zerg attack could overwhelm a position before everyone has time to react.


More than anything, we want to see what Blizzard is actually making. Show us the squad, the battlefield and what a Zergling looks like when the camera finally drops to eye level.

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