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Yuna embraces Tidus underwater in an emotional scene from Final Fantasy X HD Remaster.
Credit: Square Enix
reviewReview

Final Fantasy X/X-2 Deserves a Better Switch 2 Port

July 23, 2026·6 min read

Final Fantasy X/X-2 HD Remaster arrives on Nintendo Switch 2 as a package containing two substantial RPGs that still have plenty to offer. The first game remains one of the most emotional stories in the entire series, while its sequel takes the combat system in a completely different direction. Spira, turn-based battles, and the Sphere Grid have aged far better than you might expect from a 25-year-old game.


The problem is that the Switch 2 version does little to justify another purchase. The higher resolution and new features make returning more convenient, but they do not transform the package into a truly modern remaster. The lack of save transfers and an upgrade path makes this a good entry point for newcomers but a poor proposition for owners of the previous release.

The Journey Through Spira Still Carries Emotional Weight

Tidus, Auron, and Lulu face a towering armored monster in Final Fantasy X HD Remaster.
Square Enix

Final Fantasy X tells a linear story, but I do not consider that a weakness. The journey of Tidus, Yuna, and her guardians has a clear purpose, while each new location reveals more about Spira's religion, politics, and social divisions. The game presents the world through the eyes of Tidus, who, like the player, must gradually understand the cycle of destruction caused by Sin.


The relationship between Tidus and Yuna remains the story's greatest strength. Their personal journeys develop alongside the pilgrimage, which gradually reveals its true cost. Even knowing the ending does not diminish the emotional impact of the most important scenes. The game effectively combines hope, duty, and an awareness of impending loss.


Not everything has aged equally well. The opening takes time to build momentum, some dialogue sounds stiff, and the lip-syncing with the English voice acting remains distracting. Many lengthy cutscenes also cannot be skipped, which becomes particularly frustrating after losing to a boss. Despite these limitations, the story still works without relying on nostalgia.

The Combat System Rewards the Right Decisions

The combat system in Final Fantasy X displays the turn order, allowing me to plan several moves ahead, swap an active party member, or prepare for a stronger attack. Every character has a specific role. Wakka excels against flying enemies, Lulu exploits elemental weaknesses, and Auron breaks through armored targets.


The ability to swap characters during a turn encourages using the entire party. I can immediately bring in someone with the right ability, perform the necessary action, and return to my previous formation. Victory often depends on using the available tools properly rather than simply having higher-level characters.


The Sphere Grid replaces traditional character progression with a large board of attributes and abilities. It initially guides characters along predetermined paths but eventually allows them to move toward different roles. Activating each node requires too many visits to the menu, although the system provides more control than automatic stat increases.


Some side activities and temple puzzles are less successful. The Cloisters of Trials interrupt the story's pacing, while chocobo races and lightning dodging test patience more than knowledge of the game's systems.


The Switch 2 version allows players to increase the game speed and disable random encounters. These features make returning to previous locations and level grinding more convenient. It is disappointing that most cutscenes still cannot be skipped. Nintendo confirms the inclusion of a high-speed mode and the option to disable random battles.

Final Fantasy X-2 Takes a Completely Different Direction

Rikku performs a Spherechange during combat in Final Fantasy X-2 HD Remaster.
Square Enix

Final Fantasy X-2 changes the tone almost immediately. Instead of another serious pilgrimage, it follows Yuna, Rikku, and Paine as sphere hunters traveling between missions. Humor, music, and excessively energetic scenes receive far more attention. Moving directly from the ending of the first game into the sequel can therefore cause a considerable tonal shock.


Not every narrative change works for me. X-2 can diminish elements that the previous game treated with considerable gravity, while some of its jokes quickly become tiresome. Its nonlinear structure also makes important events easy to miss. Players seeking the best ending must meet conditions that the game does not always explain clearly.


The combat system remains one of the package's strongest features. Active Time Battle makes fights faster, while Dresspheres allow the characters to change jobs during combat. Yuna can begin a battle as a White Mage, switch to an offensive role, and later return to healing the party. X-2 does not match its predecessor's storytelling, but it offers greater freedom when building a party.

Switch 2 Improves the Image but Little Else

Rikku, Yuna, and Paine pose with their weapons in Final Fantasy X-2 HD Remaster.
Square Enix

The biggest problem with this edition is how little has changed compared with the previous release, which becomes the central issue in this port review. The new edition runs at 1440p instead of 1080p and offers improved texture filtering. Both versions remain limited to 30 frames per second. The difference is noticeable in a direct comparison but rarely affects the overall experience. Nintendo World Report confirms the 1440p resolution, improved filtering, and unchanged frame rate.


The main character models, monsters, and most important locations still look good, especially on the smaller screen. Spira's art direction helps conceal the game's age. At the same time, some non-playable characters, facial animations, and environmental assets clearly date back to the PlayStation 2 era.


Handheld mode suits RPGs of this length, but the previous release offered the same flexibility and already runs on Switch 2 through backward compatibility. The lack of save transfers is more damaging. Anyone with dozens of hours in the older edition cannot continue their progress in the new version. Square Enix also offers no free or discounted upgrade.

New Players Get Two Great RPGs, Everyone Else Gets Almost Nothing

Final Fantasy X/X-2 HD Remaster remains a valuable package. The first game offers an emotional story and a carefully designed turn-based combat system. X-2 is more uneven, but its faster battles and Dresspheres introduce enough ideas of their own.


I can recommend the Switch 2 version primarily to players who have never visited Spira. Owners of the previous release receive no convincing reason to buy it again. These are two excellent games trapped in a port that should have offered much more.

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Final FantasyFinal Fantasy XFinal Fantasy X-2Final Fantasy X/x-2