Latest Game Reviews - Page 7
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Silent Hill f finds fresh horror in unfamiliar ground
Silent Hill f is the first game in the series in years that feels dangerous in the right way. Not dangerous because it is packed with jump scare...
Dylan Turck

Metal Gear Solid Delta is faithful to a fault
Metal Gear Solid Delta: Snake Eater is a strange kind of remake. It looks expensive, plays more smoothly, and brings one of the best stealth gam...
Dylan Turck

Kingdom Come: Deliverance 2 is a demanding RPG with real confidence
Kingdom Come: Deliverance 2 is the rare sequel that feels more confident without losing the awkwardness that made the first game interesting. It...
Dylan Turck

Hollow Knight: Silksong is brilliant, brutal, and hard to love
Hollow Knight: Silksong is a sharper, faster, meaner sequel than I expected. It keeps the lonely beauty of Hollow Knight , but it does not simpl...
Dylan Turck

Ghost of Yōtei is a sharper and more personal sequel
Ghost of Yōtei is exactly the kind of sequel I wanted from Sucker Punch, even if it rarely tears up the blueprint. It takes the structure of Ghost of ...
Dylan Turck

Elden Ring Nightreign is a bold experiment with uneven results
Elden Ring Nightreign is not the follow-up most people would have imagined after Elden Ring and Shadow of the Erdtree. It is not another huge open-wor...
Dylan Turck

Split Fiction is a brilliant co-op adventure with a weaker story
Split Fiction is at its best when two people are barely holding a plan together. One player is shouting about timing, the other is trying not to miss ...
Dylan Turck

The Last of Us Part II stayed with me long after I wanted it to let me go
The Last of Us Part II is exhausting on purpose, and while I do not think every part of it works, I could not stop thinking about what it was willing to do.
Dylan Turck

Baldur’s Gate 3: Review
Baldur’s Gate 3 is huge, messy, funny, and sometimes tiring, but I cannot think of many RPGs that made me feel this involved in my own story.
Dylan Turck

Elden Ring review: the open world that made me want to keep getting lost
Elden Ring arrived in February 2022 with a ridiculous amount of pressure on it. FromSoftware was taking the studio’s action-RPG formula and dropping i...
Dylan Turck

God of War Ragnarök won me over when it stopped trying to be huge
God of War Ragnarök gives me more of what worked in 2018, but it is at its best when it steps away from the noise and lets its characters carry the weight.
Dylan Turck