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Three fantasy warriors pose together in dark Witcher-style armor and weapons.
Credit: CD Projekt Red
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New co-op Witcher leak sounds like the series’ riskiest spin-off yet

June 15, 2026·4 min read
A co-op Witcher game sounds wrong until you picture the contract board. One monster, a village full of bad information, a swamp nobody wants to enter, and a group of witchers arguing over who brought the right oil. There is a version of that idea that could work beautifully. There is also a version that turns the Continent into another free-to-play checklist.

A new report claims an unannounced Witcher game is being built as a free-to-play co-op action RPG for PC and mobile, with custom witchers, monster contracts, and skill-driven combat. CD Projekt Red has not announced the project, so every detail needs to be treated as unofficial for now.

The leak points to a custom witcher game

The reported setup does not put Geralt or Ciri in the lead. Instead, players would create their own witcher, with gender and appearance customization used to build a character for co-op play.

That is the smartest way to approach multiplayer in this universe. The Witcher does not need four Geralts rolling into a village like a costume party. Custom witchers make the fantasy easier to believe, especially if different schools shape how each player fights, prepares, and survives.

The report also places the game around 1230, when Geralt is still young. That gives the project room to borrow the world without crashing directly into the main saga. It can use the monsters, villages, ruins, and politics players recognize while keeping the biggest names at a safe distance.

Monster contracts are the right starting point

The leaked details describe players hunting creatures across forests, villages, and haunted ruins, which sounds like the right kind of structure for short sessions with friends.

The Witcher is at its best when the monster is only half the problem. Someone lied. Someone cut a corner. Someone ignored a warning until the bodies started turning up. A co-op version cannot survive on combat alone if it wants to feel like this series.

Reported features like signs, potion brewing, timed blocks, dodges, parries, and executions sound like a solid action RPG base. The harder job is making preparation matter without slowing multiplayer into menu work. A good hunt should make players feel clever before they feel powerful.

Free-to-play and mobile are the awkward parts

The PC and mobile focus is where the leak becomes more complicated. The Witcher has been strongest as a premium RPG series built around long quests, careful writing, and choices that linger. Free-to-play design pulls in the opposite direction if it starts pushing cooldowns, currencies, grinding, or convenience purchases too hard.

A co-op monster-hunting game can fit mobile and PC if the missions are sharp, the combat has weight, and the monetization stays away from power. Cosmetics, customization, and seasonal content would be much easier to accept than anything that makes a witcher feel stronger because someone paid more.

CD Projekt has tried smaller Witcher spin-offs before, with mixed results. The lesson is obvious: the brand can stretch, but it cannot lose the grimy, uncomfortable texture that makes the Continent feel like the Continent.

This may not be Project Sirius

CD Projekt Red has already confirmed Project Sirius, a multiplayer game set in The Witcher universe, but the leak does not cleanly answer whether this is that project. The reported PC and mobile focus, free-to-play model, and lack of console details could point to something separate, especially with CD Projekt also linked to a mobile partnership based on one of its existing IPs.

Leaks can describe old builds, partial plans, or projects that change before the public ever sees them. For now, the only safe takeaway is that CD Projekt’s Witcher future is getting bigger and stranger than another single-player sequel alone.

The idea has real promise if the studio understands what players want from a witcher contract. Co-op can add tension, noise, and personality to a hunt, but the game still has to make every monster feel like the end of a story, not just the next target on a map.
The Witcher

The Witcher

Based on the novel series by Andrzej Sapkowski, The Witcher follows Geralt of Rivia, an amnesiac witcher (problem solver and slayer of monsters) whose home, the Kaer Morhen citadel, is besieged by an organization called the Salamandra, who steal their valuable potions and get awa

Released

October 26, 2007

Developer

CD Projekt RED

Publisher

CD Projekt RED

Systems
PC (Microsoft Windows)
Mac

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